RosterMaster Stand Alone 4.4.0

RosterMaster StandAlone v4.4.0 is now available.  This release adds support for the latest Everquest II expansion - Sentinel's Fate.

Changes:

  • IMPROVED: Added support for level 81-90.
  • IMPROVED: 9th color added for the charts.  Don't forget to update your configuration.
  • FIXED: Logged character link of removed members was incorrect.

RosterMaster Stand Alone 4.3.0

RosterMaster Stand Alone v4.3.0 is now available.  This update mostly deals with the recently revamped EQ2Players website changes.  This update is mandatory for users of previous versions, as they will not be able to obtain updated data from EQ2Players.

 

Changes in 4.3.0:

  • IMPROVED: Changed char/guild profile links to point to the new EQ2Players pages.
  • IMPROVED: Guild Summary info are now parsed from the new EQ2Players HTML page.
  • IMPROVED: Path handling in the phpBB auth module should be more robust (phpBB doesn't validate whether paths are configured with or without trailing slashes).
  • FIXED: Parse error when updating due to changes to the EQ2Players website.
  • NERFED: No longer points to the properly localized EQ2Players profile (EQ2Players no longer relies on the URL path to determine the display language)

RosterMaster Stand Alone 4.2.0 Hotfix for updated EQ2Players

The revised version of EQ2Players pushed live today has had some changes that prevented RosterMaster Stand Alone from properly parsing the HTML Guild summary (Average Member Level was changed for AverageMemberLevel on the Guild Summary page).

I have put together a quick hotfix to work around thie issue (by converting this field on-the-fly at parse time).  Download the attached hotfix archive, and unpack it on top of your RMSA 4.2.0 installation, replacing both files with the updated ones.

If you are still using an older version of RMSA, you will have to upgrade to 4.2.0 first, then apply this hotfix on top of it.

This hotfix is still accessing pages from the old version of EQ2Players.  I will try to find some time in the coming weeks to adapt RMSA to parse data from the new version of EQ2Players instead.

 

LOTROster 1.3.0

LOTRoster 1.3.0 is now available for download.  This new version is fully compatible with the updated version of my.lotro.com, and also supports characters up to level 65.

Click on Read More for the detailed changelog.

LOTRoster and my.lotro.com V3 support information

As you have noticed, some guilds are having issues with LOTROster and Turbine's data feeds since they updated the my.lotro.com website..  This is due to the fact that inactive characters are now archived by Turbine, and any request for their detailed character data returns a "noCharacterData" error, which LOTRoster interprets as a hard failure, and makes it stop processing any further roster entries.

The short term solution for guilds using LOTRoster is to disable the fetching of Extra Data, which will at least let you get a basic roster working (and updating).  In the mean time I have already updated my internal build to gracefully handle this error message, and keep processing the roster, simply not updating the extra data for those archived characters.  I am waiting before releasing it because data.lotro.com should be getting some additional data next week, and I want to see if a) there's anything worth adding to LOTRoster, and b) nothing breaks in LOTRoster (it shouldn't, as I'm properly parsing the XML based on attributes).  Expect 1.3.0 to be available within a week or two at most.

Beside this change, 1.3.0 mostly consists of improved error handling related to data.lotro.com access,  and full support for character levels up to 65 (although the only issue with 1.2.0 is the Guild Chart filter limits queries only up to level 60).

As a reminder, you can subscribe to the RSS feed to be notified whenever new versions are released.  Just click on the orange RSS icon on the LOTRoster download page to subscribe using your favorite RSS reader - I use Mozilla Thunderbird myself.

EDIT: I misread the Turbine developer message.  Turns out the new fields are already published by the feeds, so expect 1.3.0 to be released sooner than first expected.

RosterMaster Stand Alone 4.2.0

RosterMaster Stand Alone v4.2.0 is now available.  This version essentially consists in support for more CMS/forum platforms, and a few display improvements.

 

Click on "Read more" for the list of changes.

When Microsoft isn't compatible with itself...

This is just too funny.

Yesterday, my boss was trying to renew our subscription to a Microsoft partner program.  He was trying, unsuccesfully, to fill out the form on their website.  So he ended up calling them to obtain support in filling out the online form.

After the Microsoft guy on the phone also encountered issues with it, he had to contact his own tech support within Microsoft.  They finaly figured out the problem:

LOTRoster 1.2.0

LOTRoster 1.2.0 is now available for download.

To upgrade, simply copy all files on top of your existing installation.  Make sure to backup first any modified file (especially if you modified your CSS stylesheet).  After that, enter the configuration, editing your settings as needed, and save them.

Be aware that the 'class' field now behaves differently.  It will now only display the class.  If you wish to retain the former behaviour of displaying both the class and the level in the same column, you will have to replace it with the new "classlevel" field in your display template.

Read more to see the complete list of changes.

More flexible options for icon display on the roster

I finally got around to implementing options that allows LOTRoster (and RMSA as well once I get the chance) to have fields allowing icons to be shown as either Text, Icons, or Text+Icons.  Here's a sample showing fields set as "Icon only" in the current development version of LOTRoster (in addition to custom rank names):

I'm hoping to have a new LOTRoster version available in a near future, after which I'll be implementing the same features in RMSA.

LOTRoster 1.1.0 is now available

After a lot of work (helped by the fact that my summer vacation have been mostly rainy here), I have completed LOTRoster 1.1.0 and RosterMaster 4.1.4, and made both of them available for download.

Most of the changes in RMSA are actually features that I have written for LOTRoster and then ported back to its parent.  While nothing really major in appearance, I believe that some of them like the vBulletin integration will be appreciated by quite a few people.

On the LOTRoster front however, there's been a lot of work since 1.0.0.  The changelog might not be that long, but some of these (like all the new artwork support, tribes support, etc...) involved a good amount of work.   When I first released 1.0.0, I was pretty much in the dark as for how popular this would prove to be with the LOTRO crowd, not having the slightest idea of how many LOTRO guild websites were out there, how much importance those guilds put into their member rosters, etc...  The popularity quickly outgrew all my initial expectations as the word started to spread out there.  Every time someone downloaded LOTRoster Beta 1, God I killed a kitten bug. 

(Click on "Read more" for the rest...)

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